[Chapter 21] MouseEvent
Author: John Zukowski
Date: Thu Jul 31 15:22:14 1997

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| Chapter 21 java.awt.event Reference |

# MouseEvent

## Name

MouseEvent

##

## Description

Mouse events are generated when the user moves and clicks the mouse.

## Class Definition

    public class java.awt.event.MouseEvent
       extends java.awt.event.InputEvent {
      // Constants
      public final static int MOUSE_CLICKED;
      public final static int MOUSE_DRAGGED;
      public final static int MOUSE_ENTERED;
      public final static int MOUSE_EXITED;
      public final static int MOUSE_FIRST;
      public final static int MOUSE_LAST;
      public final static int MOUSE_MOVED;
      public final static int MOUSE_PRESSED;
      public final static int MOUSE_RELEASED;
      // Constructors
      public MouseEvent (Component source, int id, long when, int modifiers, int x,
        int y, int clickCount, boolean popupTrigger);
      // Instance Methods
      public int getClickCount();
      public synchronized Point getPoint();
      public int getX();
      public int getY();
      public boolean isPopupTrigger();
      public String paramString();
      public synchronized void translatePoint (int x, int y);
    }

## Constants

### MOUSE_CLICKED

#### public final static int MOUSE_CLICKED

An event type ID indicating a mouse click.

### MOUSE_DRAGGED

#### public final static int MOUSE_DRAGGED

An event type ID indicating a mouse move with the button held down.

### MOUSE_ENTERED

#### public final static int MOUSE_ENTERED

An event type ID indicating that a mouse entered a component.

### MOUSE_EXITED

#### public final static int MOUSE_EXITED

An event type ID indicating that a mouse left a component.

### MOUSE_FIRST

#### public final static int MOUSE_FIRST

Specifies the beginning range of mouse event ID values.

### MOUSE_LAST

#### public final static int MOUSE_LAST

Specifies the ending range of mouse event ID values.

### MOUSE_MOVED

#### public final static int MOUSE_MOVED

An event type ID indicating a mouse move.

### MOUSE_PRESSED

#### public final static int MOUSE_PRESSED

An event type ID indicating a mouse button press.

### MOUSE_RELEASED

#### public final static int MOUSE_RELEASED

An event type ID indicating a mouse button release.

## Constructors

### MouseEvent

#### public MouseEvent (Component source, int id, long when, int modifiers, int x, int y, int clickCount, boolean popupTrigger)

Parameters

  source

    The object that generated the event.

  id

    The event type ID of the event.

  when

    When the event occurred, in milliseconds from the epoch.

  modifiers

    What modifier keys were pressed with this key.

  x

    The horizontal location of the event.

  y

    The vertical location of the event.

  clickCount

    The number of times the mouse button has been clicked.

  popupTrigger

    A flag indicating if this event is a popup trigger event.

Description

  Constructs a `MouseEvent` with the given characteristics.

## Instance Methods

### getClickCount

#### public int getClickCount()

Returns

  The number of consecutive mouse button clicks for this event.

### getPoint

#### public synchronized Point getPoint()

Returns

  The location where the event happened.

### getX

#### public int getX()

Returns

  The horizontal location where the event happened.

### getY

#### public int getY()

Returns

  The vertical location where the event happened.

### isPopupTrigger

#### public boolean isPopupTrigger()

Returns

  Returns `true` if this event is the popup menu event for the run-time system.

### paramString

#### public String paramString()

Returns

  String with current settings of the `MouseEvent`.

Overrides

  `ComponentEvent``.paramString()`

Description

  Helper method for `toString()` to generate string of current settings.

### translatePoint

#### public synchronized void translatePoint (int x, int y)

Parameters

  x

    The horizontal amount of translation.

  y

    The vertical amount of translation.

Description

  Translates the location of the event by the given amounts.

## See Also

`Component`, `ComponentEvent`, `InputEvent`, `MouseAdapter`, `MouseListener`, `Point`

MouseAdapter |  | MouseListener