--- gno3dtet/cgame.h.orig	Wed Nov 17 13:09:01 1999
+++ gno3dtet/cgame.h	Sun Jan  2 08:41:08 2000
@@ -47,7 +47,7 @@
 	static CPiece 	   *pieces[CGAME_NB_PIECES_MAX];
 
 public:
-	const enum {
+	enum {
 		state_NEW,			// the game isn't started yet
 		state_DEMO,			// demo mode
 		state_PLAYING,		// playing
@@ -55,7 +55,7 @@
 		state_LOST,			// game lost
 		state_DONE			// game is over
 	};
-	const enum {
+	enum {
 		trans_NONE,
 		trans_FALL,
 		trans_U,
