--- Makefile.orig	Tue Nov 28 19:05:39 2006
+++ Makefile	Fri Sep 28 22:39:49 2007
@@ -26,11 +26,20 @@
   endif
 endif
 
-BUILD_CLIENT     =
-BUILD_CLIENT_SMP =
-BUILD_SERVER     =
-BUILD_GAME_SO    =
-BUILD_GAME_QVM   =
+BUILD_CLIENT?=0
+BUILD_CLIENT_SMP?=0
+BUILD_GAME_QVM?=0
+BUILD_GAME_SO?=0
+BUILD_SERVER?=0
+HAVE_VM_COMPILED?=false
+USE_CODEC_MP3?=0
+USE_CODEC_VORBIS?=0
+USE_LOCAL_HEADERS?=0
+USE_OPENAL?=0
+USE_OPENAL_DLOPEN?=0
+USE_OPTIMIZED_CFLAGS?=0
+USE_SDL_AUDIO?=0
+USE_SDL_VIDEO?=0
 
 #############################################################################
 #
@@ -88,30 +97,10 @@
 endif
 export USE_CCACHE
 
-ifndef USE_SDL
-USE_SDL=1
-endif
-
-ifndef USE_OPENAL
-USE_OPENAL=1
-endif
-
-ifndef USE_OPENAL_DLOPEN
-USE_OPENAL_DLOPEN=0
-endif
-
-ifndef USE_CODEC_VORBIS
-USE_CODEC_VORBIS=0
-endif
-
-ifndef USE_LOCAL_HEADERS
-USE_LOCAL_HEADERS=1
-endif
-
 #############################################################################
 
 BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH)
-BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH)
+BR=$(BUILD_DIR)/release
 CDIR=$(MOUNT_DIR)/client
 SDIR=$(MOUNT_DIR)/server
 RDIR=$(MOUNT_DIR)/renderer
@@ -185,6 +174,10 @@
     BASE_CFLAGS += -DUSE_CODEC_VORBIS=1
   endif
 
+  ifeq ($(USE_CODEC_MP3),1)
+    BASE_CFLAGS += -DUSE_CODEC_MP3=1
+  endif
+
   ifeq ($(USE_SDL),1)
     BASE_CFLAGS += -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 $(shell sdl-config --cflags)
     GL_CFLAGS =
@@ -243,6 +236,10 @@
     endif
   endif
 
+  ifeq ($(USE_CODEC_MP3),1)
+    CLIENT_LDFLAGS += -lmad
+  endif
+
   ifeq ($(USE_CODEC_VORBIS),1)
     CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg
   endif
@@ -342,6 +339,11 @@
     endif
   endif
 
+  ifeq ($(USE_CODEC_MP3),1)
+    BASE_CFLAGS += -DUSE_CODEC_MP3=1
+    CLIENT_LDFLAGS += -lmad
+  endif
+
   ifeq ($(USE_CODEC_VORBIS),1)
     BASE_CFLAGS += -DUSE_CODEC_VORBIS=1
     CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg
@@ -444,18 +446,12 @@
 
 ifeq ($(PLATFORM),freebsd)
 
-  ifneq (,$(findstring alpha,$(shell uname -m)))
-    ARCH=axp
-  else #default to i386
-    ARCH=i386
-  endif #alpha test
-
-
-  BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
+  BASE_CFLAGS = -DARCH='\"$(ARCH)\"' -DLIBDIR='\"$(LIBDIR)\"' -I$(LOCALBASE)/include -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
 
-  GL_CFLAGS = -I/usr/X11R6/include
+  GL_CFLAGS = -I$(X11BASE)/include
 
   DEBUG_CFLAGS=$(BASE_CFLAGS) -g
+  RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -pipe
 
   ifeq ($(USE_OPENAL),1)
     BASE_CFLAGS += -DUSE_OPENAL=1
@@ -468,47 +464,61 @@
     BASE_CFLAGS += -DUSE_CODEC_VORBIS=1
   endif
 
-  ifeq ($(USE_SDL),1)
-    BASE_CFLAGS += $(shell sdl-config --cflags) -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1
+  ifeq ($(USE_SDL_AUDIO),1)
+    BASE_CFLAGS += $(shell $(SDL_CONFIG) --cflags)
+  else
+    ifeq ($(USE_SDL_VIDEO),1)
+      BASE_CFLAGS += $(shell $(SDL_CONFIG) --cflags)
+    endif
   endif
 
-  ifeq ($(ARCH),axp)
-    CC=gcc
-    BASE_CFLAGS += -DNO_VM_COMPILED
-    RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -ffast-math -funroll-loops \
-      -fomit-frame-pointer -fexpensive-optimizations
-  else
-  ifeq ($(ARCH),i386)
-    CC=gcc
-    RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -mtune=pentiumpro \
-      -march=pentium -fomit-frame-pointer -pipe -ffast-math \
-      -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
-      -funroll-loops -fstrength-reduce
-    HAVE_VM_COMPILED=true
-  else
-    BASE_CFLAGS += -DNO_VM_COMPILED
+  ifeq ($(USE_SDL_AUDIO),1)
+    BASE_CFLAGS += -DUSE_SDL_SOUND=1
+  endif
+
+  ifeq ($(USE_SDL_VIDEO),1)
+    BASE_CFLAGS += -DUSE_SDL_VIDEO=1
+  endif
+
+  ifeq ($(USE_OPTIMIZED_CFLAGS),1)
+    RELEASE_CFLAGS+=-O3 -ffast-math -funroll-loops -fomit-frame-pointer \
+       -fexpensive-optimizations
+    ifeq ($(ARCH),i386)
+      RELEASE_CFLAGS+=-falign-loops=2 -falign-jumps=2 -falign-functions=2 \
+         -fstrength-reduce
+    endif
   endif
+
+  ifneq ($(HAVE_VM_COMPILED),true)
+    BASE_CFLAGS += -DNO_VM_COMPILED
   endif
 
   SHLIBEXT=so
   SHLIBCFLAGS=-fPIC
   SHLIBLDFLAGS=-shared $(LDFLAGS)
 
-  THREAD_LDFLAGS=-lpthread
+  THREAD_LDFLAGS=$(PTHREAD_LIBS)
   # don't need -ldl (FreeBSD)
   LDFLAGS=-lm
 
-  CLIENT_LDFLAGS =
+  CLIENT_LDFLAGS = -L$(LOCALBASE)/lib
 
-  ifeq ($(USE_SDL),1)
-    CLIENT_LDFLAGS += $(shell sdl-config --libs)
+  ifeq ($(USE_SDL_AUDIO),1)
+    CLIENT_LDFLAGS += $(shell $(SDL_CONFIG) --libs)
   else
-    CLIENT_LDFLAGS += -L/usr/X11R6/$(LIB) -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
+    ifeq ($(USE_SDL_VIDEO),1)
+      CLIENT_LDFLAGS += $(shell $(SDL_CONFIG) --libs)
+    endif
+  endif
+
+  ifneq ($(USE_SDL_VIDEO),1)
+    CLIENT_LDFLAGS += -L$(X11BASE)/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
   endif
 
   ifeq ($(USE_OPENAL),1)
+    CLIENT_LDFLAGS += $(THREAD_LDFLAGS)
     ifneq ($(USE_OPENAL_DLOPEN),1)
-      CLIENT_LDFLAGS += $(THREAD_LDFLAGS) -lopenal
+      CLIENT_LDFLAGS += -lopenal
     endif
   endif
 
@@ -516,7 +526,6 @@
     CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg
   endif
 
-
 else # ifeq freebsd
 
 #############################################################################
@@ -670,24 +679,25 @@
 TARGETS =
 
 ifneq ($(BUILD_SERVER),0)
-  TARGETS += $(B)/ioq3ded.$(ARCH)$(BINEXT)
+  TARGETS += $(B)/ioq3ded$(BINEXT)
 endif
 
 ifneq ($(BUILD_CLIENT),0)
-  TARGETS += $(B)/ioquake3.$(ARCH)$(BINEXT)
-  ifneq ($(BUILD_CLIENT_SMP),0)
-    TARGETS += $(B)/ioquake3-smp.$(ARCH)$(BINEXT)
-  endif
+  TARGETS += $(B)/ioquake3$(BINEXT)
+endif
+
+ifneq ($(BUILD_CLIENT_SMP),0)
+  TARGETS += $(B)/ioquake3-smp$(BINEXT)
 endif
 
 ifneq ($(BUILD_GAME_SO),0)
   TARGETS += \
-    $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
-    $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
-    $(B)/baseq3/ui$(ARCH).$(SHLIBEXT)     \
-    $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
-    $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
-    $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
+    $(B)/baseq3/cgame.$(SHLIBEXT) \
+    $(B)/baseq3/qagame.$(SHLIBEXT) \
+    $(B)/baseq3/ui.$(SHLIBEXT)     \
+    $(B)/missionpack/cgame.$(SHLIBEXT) \
+    $(B)/missionpack/qagame.$(SHLIBEXT) \
+    $(B)/missionpack/ui.$(SHLIBEXT)
 endif
 
 ifneq ($(BUILD_GAME_QVM),0)
@@ -749,11 +759,11 @@
 	$(MAKE)  targets B=$(BD) CFLAGS="$(CFLAGS) $(DEBUG_CFLAGS) $(DEPEND_CFLAGS)"
 
 build_release: B=$(BR)
-build_release: makedirs tools
+build_release: makedirs
 	$(MAKE)  targets B=$(BR) CFLAGS="$(CFLAGS) $(RELEASE_CFLAGS) $(DEPEND_CFLAGS)"
 
 #Build both debug and release builds
-all:build_debug build_release
+all:build_release
 
 targets: $(TARGETS)
 
@@ -835,8 +845,13 @@
   $(B)/client/snd_main.o \
   $(B)/client/snd_codec.o \
   $(B)/client/snd_codec_wav.o \
-  $(B)/client/snd_codec_ogg.o \
-  \
+  $(B)/client/snd_codec_ogg.o
+
+ifeq ($(USE_CODEC_MP3),1)
+  Q3OBJ += $(B)/client/snd_codec_mp3.o
+endif
+
+Q3OBJ += \
   $(B)/client/qal.o \
   $(B)/client/snd_openal.o \
   \
@@ -964,13 +979,10 @@
   ifeq ($(ARCH),i386)
     Q3OBJ += $(B)/client/vm_x86.o
   endif
-  ifeq ($(ARCH),x86)
-    Q3OBJ += $(B)/client/vm_x86.o
-  endif
-  ifeq ($(ARCH),x86_64)
+  ifeq ($(ARCH),amd64)
     Q3OBJ += $(B)/client/vm_x86_64.o
   endif
-  ifeq ($(ARCH),ppc)
+  ifeq ($(ARCH),powerpc)
     Q3OBJ += $(B)/client/$(VM_PPC).o
   endif
 endif
@@ -1017,10 +1029,10 @@
     $(B)/client/sdl_glimp_smp.o
 endif
 
-$(B)/ioquake3.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
+$(B)/ioquake3$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
 	$(CC)  -o $@ $(Q3OBJ) $(Q3POBJ) $(CLIENT_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN)
 
-$(B)/ioquake3-smp.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
+$(B)/ioquake3-smp$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
 	$(CC)  -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(CLIENT_LDFLAGS) \
 		$(THREAD_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN)
 
@@ -1056,6 +1068,7 @@
 $(B)/client/snd_codec.o : $(CDIR)/snd_codec.c; $(DO_CC)
 $(B)/client/snd_codec_wav.o : $(CDIR)/snd_codec_wav.c; $(DO_CC)
 $(B)/client/snd_codec_ogg.o : $(CDIR)/snd_codec_ogg.c; $(DO_CC)
+$(B)/client/snd_codec_mp3.o : $(CDIR)/snd_codec_mp3.c; $(DO_CC)
 
 $(B)/client/qal.o : $(CDIR)/qal.c; $(DO_CC)
 $(B)/client/snd_openal.o : $(CDIR)/snd_openal.c; $(DO_CC)
@@ -1317,18 +1330,15 @@
   ifeq ($(ARCH),i386)
     Q3DOBJ += $(B)/ded/vm_x86.o
   endif
-  ifeq ($(ARCH),x86)
-    Q3DOBJ += $(B)/ded/vm_x86.o
-  endif
-  ifeq ($(ARCH),x86_64)
+  ifeq ($(ARCH),amd64)
     Q3DOBJ += $(B)/ded/vm_x86_64.o
   endif
-  ifeq ($(ARCH),ppc)
+  ifeq ($(ARCH),powerpc)
     Q3DOBJ += $(B)/ded/$(VM_PPC).o
   endif
 endif
 
-$(B)/ioq3ded.$(ARCH)$(BINEXT): $(Q3DOBJ)
+$(B)/ioq3ded$(BINEXT): $(Q3DOBJ)
 	$(CC) -o $@ $(Q3DOBJ) $(LDFLAGS)
 
 $(B)/ded/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_DED_CC)
@@ -1445,7 +1455,7 @@
 Q3CGOBJ = $(Q3CGOBJ_) $(B)/baseq3/cgame/cg_syscalls.o
 Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
 
-$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) : $(Q3CGOBJ)
+$(B)/baseq3/cgame.$(SHLIBEXT) : $(Q3CGOBJ)
 	$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
 
 $(B)/baseq3/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm
@@ -1486,7 +1496,7 @@
 MPCGOBJ = $(MPCGOBJ_) $(B)/missionpack/cgame/cg_syscalls.o
 MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
 
-$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) : $(MPCGOBJ)
+$(B)/missionpack/cgame.$(SHLIBEXT) : $(MPCGOBJ)
 	$(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
 
 $(B)/missionpack/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm
@@ -1536,7 +1546,7 @@
 Q3GOBJ = $(Q3GOBJ_) $(B)/baseq3/game/g_syscalls.o
 Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
 
-$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) : $(Q3GOBJ)
+$(B)/baseq3/qagame.$(SHLIBEXT) : $(Q3GOBJ)
 	$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
 
 $(B)/baseq3/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm
@@ -1584,7 +1594,7 @@
 MPGOBJ = $(MPGOBJ_) $(B)/missionpack/game/g_syscalls.o
 MPGVMOBJ = $(MPGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
 
-$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) : $(MPGOBJ)
+$(B)/missionpack/qagame.$(SHLIBEXT) : $(MPGOBJ)
 	$(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
 
 $(B)/missionpack/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm
@@ -1644,7 +1654,7 @@
 Q3UIOBJ = $(Q3UIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
 Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
 
-$(B)/baseq3/ui$(ARCH).$(SHLIBEXT) : $(Q3UIOBJ)
+$(B)/baseq3/ui.$(SHLIBEXT) : $(Q3UIOBJ)
 	$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
 
 $(B)/baseq3/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm
@@ -1669,7 +1679,7 @@
 MPUIOBJ = $(MPUIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
 MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
 
-$(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ)
+$(B)/missionpack/ui.$(SHLIBEXT) : $(MPUIOBJ)
 	$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ)
 
 $(B)/missionpack/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm
