bin/brickshooter
%%DATADIR%%/gfx/background.png
%%DATADIR%%/gfx/background2.png
%%DATADIR%%/gfx/background3.png
%%DATADIR%%/gfx/background4.png
%%DATADIR%%/gfx/background5.png
%%DATADIR%%/gfx/background6.png
%%DATADIR%%/gfx/charset.png
%%DATADIR%%/gfx/charset.xcf
%%DATADIR%%/gfx/cursor.png
%%DATADIR%%/gfx/explosion.png
%%DATADIR%%/gfx/explosion.xcf
%%DATADIR%%/gfx/level_bg.png
%%DATADIR%%/gfx/level_bg.xcf
%%DATADIR%%/gfx/score_bg.png
%%DATADIR%%/gfx/score_bg.xcf
%%DATADIR%%/gfx/targeting.png
%%DATADIR%%/gfx/targeting.xcf
%%DATADIR%%/gfx/tile.xcf
%%DATADIR%%/gfx/tiles.png
%%DATADIR%%/gfx/window_border.png
%%DATADIR%%/levels/aigyptos.dat
%%DATADIR%%/snd/blockhit.wav
%%DATADIR%%/snd/blockout.wav
%%DATADIR%%/snd/cantmove.wav
%%DATADIR%%/snd/explode.wav
%%DATADIR%%/snd/finishset.wav
%%DATADIR%%/snd/gameover.wav
%%DATADIR%%/snd/nextlevel.wav
%%DATADIR%%/snd/shootblock.wav
%%DATADIR%%/snd/startup.wav
@dirrm %%DATADIR%%/snd
@dirrm %%DATADIR%%/levels
@dirrm %%DATADIR%%/gfx
@dirrm %%DATADIR%%
