# New ports collection makefile for:	ioquake3
# Date created:				3 Jun 2006
# Whom:					alepulver
#
# $FreeBSD: ports/games/iourbanterror/Makefile,v 1.19 2010/01/25 19:15:11 pav Exp $
#

PORTNAME=	iourbanterror
DISTVERSION=	2007_12_20
PORTREVISION=	6
CATEGORIES=	games
MASTER_SITES=	http://ftp.snt.utwente.nl/pub/games/urbanterror/iourbanterror/source/complete/
DISTNAME=	ioUrbanTerrorSource_${DISTVERSION}

MAINTAINER=	alepulver@FreeBSD.org
COMMENT=	Quake 3 engine modified for Urban Terror (based on ioquake3)

RUN_DEPENDS=	${Q3DIR}/q3ut4:${PORTSDIR}/games/urbanterror-data

USE_ZIP=	yes
USE_GMAKE=	yes
ALL_TARGET=	release
WRKSRC=		${WRKDIR}/ioUrbanTerrorClientSource

OPTIONS=	CLIENT "Build client" on \
		CELLSHADING "Enable Cell Shading effect" off \
		CURL "Enable curl support" on \
		CURL_DLOPEN "Enable dynamic loading of curl" on \
		GAMELIBS "Build game libraries (when not mandatory)" off \
		DEDICATED "Build dedicated server" on \
		MP3 "Enable MP3 support" off \
		OPENAL "Enable OpenAL (3D sound) support" off \
		OPENAL_DLOPEN "Enable dynamic loading of OpenAL" off \
		OPTIMIZED_CFLAGS "Enable compilation optimizations" on \
		SDL_AUDIO "Use SDL for audio" off \
		SDL_VIDEO "Use SDL for video" off \
		SMP "Build SMP (threaded) client" on \
		VORBIS "Enable Ogg Vorbis codec support" off

MAKE_ENV=	DEFAULT_BASEDIR="${Q3DIR}" LIBDIR="${LIBDIR}" \
		PTHREAD_LIBS="${PTHREAD_LIBS}"
PLIST_SUB=	LIBDIR="${LIBDIR:S/${PREFIX}\///}"

LIBDIR=		${PREFIX}/lib/${PORTNAME}
VM_ARCHS=	amd64 i386 powerpc

.include <bsd.port.pre.mk>

Q3DIR!=		cd ${PORTSDIR}/games/quake3-data && ${MAKE} -V Q3DIR

.if defined(WITHOUT_CLIENT) && defined(WITHOUT_DEDICATED) && \
    defined(WITHOUT_SMP)
IGNORE=		needs at least one of CLIENT, DEDICATED and SMP options
.endif

.for i in ${ARCH}
.   if ${VM_ARCHS:M${i}} != ""
HAVE_VM_COMPILED=	yes
.   endif
.endfor

.if defined(HAVE_VM_COMPILED)
MAKE_ENV+=	HAVE_VM_COMPILED=true
.endif

.if defined(WITH_CELLSHADING)
EXTRA_PATCHES+=	${FILESDIR}/extra-patch-cellshading
.endif

.if !defined(WITHOUT_CLIENT) || !defined(WITHOUT_SMP)
# curl
.   if defined(WITH_CURL)
LIB_DEPENDS+=	curl.5:${PORTSDIR}/ftp/curl
MAKE_ENV+=	USE_CURL=1
.       if defined(WITH_CURL_DLOPEN)
MAKE_ENV+=	USE_CURL_DLOPEN=1
.       endif
.   endif
# OpenAL
.   if defined(WITH_OPENAL)
USE_OPENAL=	al
MAKE_ENV+=	USE_OPENAL=1
.       if defined(WITH_OPENAL_DLOPEN)
MAKE_ENV+=	USE_OPENAL_DLOPEN=1
.       endif
.   endif
# SDL
.   if defined(WITH_SDL_AUDIO)
USE_SDL=	sdl
MAKE_ENV+=	USE_SDL_AUDIO=1
.   endif
.   if defined(WITH_SDL_VIDEO)
USE_SDL=	sdl
MAKE_ENV+=	USE_SDL_VIDEO=1
.   else
USE_GL=		yes
USE_XORG=	xxf86dga
.   endif
# Vorbis
.   if defined(WITH_VORBIS)
LIB_DEPENDS+=	vorbis.4:${PORTSDIR}/audio/libvorbis
MAKE_ENV+=	USE_CODEC_VORBIS=1
.   endif
.endif

.if !defined(WITHOUT_CLIENT)
MAKE_ENV+=	BUILD_CLIENT=1
PLIST_SUB+=	CLIENT=""
Q3BIN+=		ioUrbanTerror
.else
PLIST_SUB+=	CLIENT="@comment "
.endif

.if !defined(WITHOUT_DEDICATED)
MAKE_ENV+=	BUILD_SERVER=1
PLIST_SUB+=	DEDICATED=""
Q3BIN+=		ioUrTded
.else
PLIST_SUB+=	DEDICATED="@comment "
.endif

.if defined(WITH_GAMELIBS) || !defined(HAVE_VM_COMPILED)
MAKE_ENV+=	BUILD_GAME_SO=1
PLIST_SUB+=	GAMELIBS=""
.else
PLIST_SUB+=	GAMELIBS="@comment "
.endif

.if defined(WITH_MP3)
EXTRA_PATCHES+=	${FILESDIR}/extra-patch-mp3
LIB_DEPENDS+=	mad.2:${PORTSDIR}/audio/libmad
MAKE_ENV+=	USE_CODEC_MP3=1
.endif

.if !defined(WITHOUT_OPTIMIZED_CFLAGS)
MAKE_ENV+=	USE_OPTIMIZED_CFLAGS=1
.endif

.if !defined(WITHOUT_SMP)
MAKE_ENV+=	BUILD_CLIENT_SMP=1
PLIST_SUB+=	SMP=""
Q3BIN+=		ioUrbanTerror-smp
.else
PLIST_SUB+=	SMP="@comment "
.endif

post-patch:
# There are new variables in the config files, so keep them in another dir.
	@${REINPLACE_CMD} -E 's|/\.q3a|/.ioUrbanTerror|' \
		${WRKSRC}/code/unix/unix_shared.c
# Fix wrong library version (use general case as only one is installed).
.if defined(WITH_CURL_DLOPEN)
	@${REINPLACE_CMD} -e 's|libcurl\.so\.[[:digit:]]|libcurl.so|' \
		${WRKSRC}/code/client/cl_curl.h
.endif

do-install:
.for bin in ${Q3BIN}
	${INSTALL_PROGRAM} ${WRKSRC}/build/release/${bin} ${PREFIX}/bin
.endfor
.if defined(WITH_GAMELIBS) || !defined(HAVE_VM_COMPILED)
.for dir in baseq3 missionpack
	${MKDIR} ${LIBDIR}/${dir}
	${INSTALL_PROGRAM} ${WRKSRC}/build/release/${dir}/*.so ${LIBDIR}/${dir}
.endfor
.endif
.if !defined(NOPORTDOCS)
	${MKDIR} ${DOCSDIR}
	${INSTALL_DATA} ${WRKDIR}/ioUrbanTerror_README.txt \
		${WRKSRC}/README ${DOCSDIR}
.endif

post-install:
	@${ECHO_CMD}
	@${CAT} ${PKGMESSAGE}
	@${ECHO_CMD}

.include <bsd.port.post.mk>
