Digger Quest Part 7 - Fear the Orc Reaper
I'll feel that in the morning
Orc scouts are stupid.  There is just no two ways about it.  Most of the time they stood there and pointed at me and grunted while Orechipper went through its opening left-right chop.  Then they'd draw their weapon, and fall as I lunged forward.

This is a good thing.  Whenever they did draw their weapon, I died horribly.  This orc warrior was the toughest fight I'd had yet.  It's hard to kill something that can kill you at a whim with a three hit combo.
(A big 'thank you' shout to Baal Lukar for his inspirational cheering and eagerness to leap into the fray.  Yeah.)

Well, eventually the evil ('misunderstood' for those who like Orcs) beasts (people) fell.  I had to cheat twice to get Lukar to follow through with his scripting (once he couldn't find his way out of a paper bag and the game locked in 'dialogue mode'... load game autosave fixed that.   The second time he refused to believe he had both parts of the parchment (possessing him and taking them back and giving them back to him fixed that).

Onwards we went until the unfortunate conclusion of Orc Cemetary, where Baal Lukar discovers that wearing good armor only makes things messier when you're dealing with Orechipper.
Attacking the guy who killed all the orcs that slaughtered your Templars is a GOOD idea, Lukar.  Really bright.
Part 8 - Enforced Pit Stop?