Version 1.0 of the PCX to Lynx SPR
tool is finished. This Win95/NT program takes a 16
color PCX file and converts it to a literal 4 bit SPR
and saves the palette in a .PAL file. We're working
on 3/2/1 bit support and packed sprites. Also an
option to split the PCX file in 16 sprites is worked
out.
Download pcx2lynx.zip
version 1.0.
As a test I included a Lynx Object file which shows
the Super Sprint title screen. Download ssprint.zip and take a look at
it with your BLL dev.kit or Lynx emulator.
Suggestions? Ideas? Comments? Anything
to mail? eoostendorp@hotmail.com