Version 1.0 of the PCX to Lynx SPR tool is finished. This Win95/NT program takes a 16 color PCX file and converts it to a literal 4 bit SPR and saves the palette in a .PAL file. We're working on 3/2/1 bit support and packed sprites. Also an option to split the PCX file in 16 sprites is worked out.

Download pcx2lynx.zip version 1.0.



As a test I included a Lynx Object file which shows the Super Sprint title screen. Download ssprint.zip and take a look at it with your BLL dev.kit or Lynx emulator.


Suggestions? Ideas? Comments? Anything to mail? eoostendorp@hotmail.com