3dfaq.zip (12001 Bytes) - A FAQ about basic 3d topics.
Click here to view the newest version of this FAQ.
The FAQ includes 3D objects, space and other definitions, and the use of the matrices in this field.
tdt.zip (15425 Bytes) - A Tutorial about 3-D transformations.
An introduction to 3-D objects transformations using C. The tutorial uses trigonmetry and linear algebra to explain serveral transformations.
File Formats
gif.zip (16791 Bytes) - About the GIF file format.
An explaintion about the GIF file format and also an acquaintane with Lempel-Ziv Welch compression algorithm.
pcx.zip (8624 Bytes) - Zsoft PCX File Format Technical Reference Manual.
A text file by ZSoft which explains how does the PCX file format is build including its compression methods.
pcxhdr.zip (1249 Bytes) - PCX Header Description.
This is a small FAQ about the PCX file format header described in Pascal.
bmp.zip (11146 Bytes) - Microsoft Windows Graphic Files Format.
A technical reference manual about Bitmap files on Microsoft Windows, the file structure and compression. For coders.
iff.zip (25525 Bytes) - EA (Electronic Arts) IFF 85.
All about the IFF file format by EA standarts.
2-D Drawing and 2-D Processing
tdr.zip (16411 Bytes) - 2-D Rasterization Tutorial.
An introduction to 2-D image drawing using C.
tdc.zip (9966 Bytes) - 2-D Clipping Tutorial.
An introduction to 2-D clipping using C.
Graphics Algorithms
algorith.zip (19593 Bytes) - An introduction to graphic algorithms.
A FAQ about graphic algortihms including 2D, 3D, polygons, BMP file format and other related stuff.
Effects
Fdtunnel.zip (4008 Bytes) - Shortly explains how to do free-directional tunnels.
The Video Card
xmm.zip (6880 Bytes) - Extended Memory Mapping document.
A document about VGA 16 bit card memory mapping. Includes some samples in Assembly. Good for drivers coding.
hi.zip (9093 Bytes) - Hardware Interface Tutorial.
An introduction to hardware interfaces which are used for graphic programming and for common operating systems programming.
OpenGL
opengl.txt (52150 Bytes) - OpenGL FAQ version 1.35.
Related Stuff
ca-tsa.zip (60116 Bytes) - Computer Adventures, The Secret Art (A book).
A detailed book about adventures games and how to write thier scripts.
Unsorted Stuff (not local)
artnotel.zip - Notes about doing art on the computer by Dave Seah.
clipart.faq - Where to find clipart.
gamfaq.txt (131k) - THE GETTING STARTED GUIDE TO GAME DEVELOPMENT
FAQ.
Ccode2.tar.gz (54 Kb) - Computational Geometry in {C} (Second Edition)- 1998.
3drotate.txt - Three Dimensional Rotations For Computer Graphics.
otmphong.txt - A new approximation technique for the Phong shading model based on linear interpolation of angles.
wwh1.txt - Sub-pixel accuracy.
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Welcome to the files section. Most
of the files that are listed here are local, and
therefore there are no
dead links. These are text
files, FAQs, tutorials and documented code about
computer science
and programming.
Some
files are
zipped (compressed) and the other can
be viewed on-line. If
you are using Netscape, then
you need to use Shift + Click
to download a file.
Feel free to roam around
in the different sections: Files, where you
can find text files, FAQs,
tutorials
and other stuff that may
help you in your
computer graphics study; Links,
where you can find pages like this and other related
sites; and Books, a computer
graphics small bibliography.
E-mail the author of Graphimania.
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