Game Description:
Develop a 2D space shooter game in J2ME with MIDP 2.0
Game progress:
1. Ship can fly freely without any delay after key input.
2. Tiled background has been implemented.
3. Weapons for every direction except diagonal.
4. Lame bots.
5. Player's life point: 3, health point: 10.
6. Destruction sequences have been applied to every objects.
7. Show lives point, and health point.
8. Game over screen.
9. Shooting sound effect.
10. Enemies that follow you around (WUHAHAHA).
11. Scoring system.
12. Difficulty levels: easy, intermdiate, hard.
13. Game JAR size: 24 KB (obfuscated package).
14. Game credits screen has been added.

Memory performance:
This is tested using memory monitor built-in tool from KToolBar 2.2.
1. Max heap size used: 103 KB.

Need to be done:
1. Music.
2. Enemy boss if time permits.


Game pictures:
Space Fighter

Game download:
Demo

Game requirement:
1. J2SE SDK 1.2
Download link: click here
2. J2ME Wireless Toolkit 2.2
Download link: click here

Game installation instruction:
Just unzip the package to any directory then double-click the jad file (the one with yellow cell phone picture).

Gameplay instructions:
1. Directional button using the arrow buttons.
2. Fire button using number 5 button.