Home
Hints & Tips
Shooting
Juniors
Programs
Defence
Team 'O' #1
#2
About Coach-R
Sign Guestbook
Links
|
Introduction
Zone Defence
Man Defence
Splitline
Defence
Half Court Defence
Note: Click on titles below to
return to top of screen
Introduction
A
player's good grounding in individual defensive
concepts is paramount to running a successful structured team defence.
Zone defence within the younger age
groups should be used sparingly. Playing and teaching
man defence helps improve a players ability to contribute successfully to team defence (including zones).
A solid man defence is more effective
than zones in most cases
within the game. Below may offer some idea on when
best to choose a zone or man defence.
Zone Defence
|
Use to reduce
drives resulting in a score |
|
Use to force
outside shots |
|
Use to slow down
teams that break or run a lot |
|
Use
to hide slower defensive players in the middle (i.e. players lacking
the speed of their opponent) |
|
Use to rest your
team after playing tough man defence |
|
Use to eliminate
uncertainty which may occur when playing a man (i.e.
defending screens) |
|
Use to change
tactics, use after a score or free throw, to give your
defence a different look |
|
Use against teams not used to playing
against a zone or who do not set up zones themselves |
|
Use against teams that struggle
to play against strong zone defence |
|
Change your zone
alignments according to the strengths and weaknesses of
your players |
|
Zone
all inbound plays |
|
The weakness of
zoning baseline inbounds is the offence flashing from
behind the zone |
|
Teach your players
the strengths and weaknesses of each alignment and
capitalise on both D & O |
|
Avoid
playing zone defence
for longer than is necessary to achieve the team's
objective |
|
Zones can teach
players to be lazy on defence
- a good zone should be as tough as a man defence |
|
Communication is
important have players call from behind, cutters,
screens etc... |
You will notice from the list above that
a zone tends to be used most when man defence is being broken down by the
opposing team. Often it has been observed that the need to play a zone tends
to demonstrate a defensive team lacks the ability to playing a successful man
defence.
Man Defence
|
Use to improve
your players speed and endurance |
|
Use to apply tough
pressure on individuals |
|
Use to exploit
weak individual opponents |
|
Use when players
are matched up evenly |
|
Use to better play
the passing lanes and take risks |
|
Use to reduce
player penetration (i.e. cutters) |
|
Use to reduce
penetrating passes |
|
Use to make sure
players always see their man and the ball |
|
Use to Help &
Recover with your slower defenders or offensive team |
|
Use to Help &
Rotate with you quicker/smarter defenders or defensive
team |
|
Use to eliminate
uncertainty which may occur when playing zones (i.e. player
responsibility) |
|
Man defence is
hard work, know your best defensive players and rest them
according to tactics and endurance |
|
Some
coaches teach defenders to force players to help areas
if you do this make sure all players understand their role within the
defence and can play it appropriately |
|
Coach Rowe teaches to Force the
ball to the sidelines and baselines, use them as the help
(i.e. lines are extra defenders, that can't be beaten) |
|
Teach players to
know what the offence wants and not to give it to them |
|
Communication is
paramount, 'bigs' should talk from behind, always have
someone home on the splitline |
|
Teach your players
to beat their opponent to the spot where they
want to go |
Splitline Defence
The following illustrates Coach R's
rules and approach to teaching half court man splitline defence.
For a team on the floor that tends to struggle with
team defensive structure the coach suggests a help and recover splitline
defence. However if your team is more capable the Coach suggests to
adopt a help and rotate philosophy.
Rotation allows the team to double down on the post and
baseline penetration to reduce high percentage shots,
while still maintaining a player at home to cover
weakside cutters. Coach Rowe breaks his defence down into
some simple rules. By simplifying the game, decision
making is reduced and players are given only a few things
to do, but are expected to them very well. Coach Rowe
believes you should share your team concepts with other
coaches and team because it promotes better competition.
He says, "It doesn't matter what defence or offence
a team utilises, what matters is how well they do
it!"
|
Rule 1 -
On the Ball
|
When guarding the ball
force your player away from the middle and to the
side, preventing dribble penetration to the middle
should be your priority when on the ball. |
Communication
|
"Ball, Ball, Ball" - when on the ball |
|
"Dead, Dead, Dead" - when opponent
picks up dribble |
|
"Shot" - When players shoots the ball |
|
|
Rule 2 -
One Pass Away
|
When guarding a player one pass away from the
ball, you should be one step off your player and one step towards the ball when
the ball is alive. When the ball
becomes dead you should be in total denial of the
passing lane and in contact with your player. If your player cuts, maintain a
denial stance through-out the player's cut. |
Communication
|
"1 Left" or 1"
Right" - your player's relationship with the
ball
|
|
|
Rule 3 -
Two Passes Away
|
When two passes away you may open to the ball and
should be on the help line (i.e. keyway or backboard edge). Your job is to
provide help to stop dribble penetration to the middle, by hedging towards the
dribble and recovering. |
|
This is when you will most likely "Take
2" when the team rotates to stop baseline
dribble penetration or when the team doubles down
on the low post. {Rotation Rules
7 & 8 Also} |
|
|
Rule 4 -
Three and Four Passes Away
|
When three passes away open to the ball, you
should be on the splitline (i.e. imaginary
line from basket to basket). Your job is to help
stop dribble penetration to the middle and to trap the baseline drive or double the low
post. |
|
A player four passes away does not have to rotate
to stop the baseline drive or low
post feed in this splitline defence. |
Communication
|
"Home" - For both three and four passes
away (also call all screens). |
|
|
"Rotation"
Rule 5 - On The Ball
|
You must ensure your man does not
dribble penetrate to the middle. Keep them going sideline/baseline,
channel or force them to the trapping areas {See
Trap Diagram). |
Communication
|
"Ball, Ball, Ball"; "Dead, Dead,
Dead"; "Shot". |
|
"Trap" - to communicate to a teammate
to trap in the trapping areas. |
|
|
"Rotation"
Rule 6 - One Pass Away
|
As per our normal splitline rule on baseline
penetration. However when the ball is fed
to the low post, you should "hedge" the
post to encourage the pass back out to the wing. |
|
Keep vision on your player and don't commit to
trap. |
|
Don't hedge the high post or you risk being
back-doored by your opponent. |
Communication
|
"One Right" or "One Left" |
|
|
"Rotation"
Rule 7 - Two Passes Away
|
When the ball is passed to the post or there is
baseline dribble penetration the player
two passes away is responsible for "Taking
2" opponents on the rotation.
This is done
by rotating down to the splitline to cover your
own player and the player of the teammate who is three passes away. |
|
If the ball is passed out of the trap to one of
the players you are guarding when "Taking
Two", close out to the player with the ball. |
|
|
"Rotation"
Rule 8 - Three and Four Passes Away
|
When three passes away you are responsible for
covering all baseline drives and
doubling down when the ball is fed to the low
post. |
|
You must recover to the open man once the ball is
passed out of the trap, communicate the trap by saying "Trap". |
|
When four passes away you are not required to
rotate on the baseline penetration or to
stop the low post, you are responsible for
holding the home position, always seeing your
weakside opponent. communicate that you are
"Home". |
|
Half Court Defence
To
remove more decision making in the help and rotate half
court splitline defence, below are areas where you should
look to trap, double down or deny. Remember in both half
court and full court defence you should use the
sidelines, baselines and half-way line as though they are
extra defenders (i.e. you don't have five defenders on the
court you have 9, utilise them!)
Total
Denial - you must not allow the ball in the
lane.
Denial
-
you do not want the offence to set up inside the 3
point line, but you can still tolerate
non-penetrating passes to be received in this area if
your denial breaks down.
Double
Down -
on anything in the low post area.
Trap
-
anything in the corners over the half court and in
the baseline/sideline corners trap also all baseline
dribble penetration.
Home
-
you must have a person home at all times,
defending the keyway and basket.
Screens
- Communicate
all screens, call from behind (i.e. "screen left
?", "screen right" etc...) Fight over
screens to avoid mismatches.
|