Copyright © 2004 Craig Rowe |
Last updated: 15 April 2004 |
Introduction General Offence Zone Offence Zone Overload 5 Out Motion Note: Click on titles below to return to top of screen It has often been said "good defence leads to better offence" at higher levels most teams have a transition or fastbreak philosophy, that is look to score quickly after gaining possession. If your primary and secondary transition/break doesn't work, you then pull up and run offence. Most of this transition play is made possible by intense defensive pressure resulting in a defensive rebound or turn-over. In general teams with a quick transition from defence to offence tend to be most successful as they are the hardest to defend. The key to good offence is having your players read the defence and make an offensive call accordingly. Below is an example of some offensive calls based on defence from one of Coach Rowe's successful seasons... Call "1" = 1-3-1 Zone Overload used against odd front zone defence Call "2" = 2 Man Game out of a 5 man motion, 2 players work together to score, one post - one perimeter player (wing) Call "3" = 3 Man Game out of a 5 man motion, 3 players work together to score, point, post and perimeter (wing) Call "4" = 1-4 or (1-2-2) Inverted Offence using screens, screens set away from basket with 6 different cuts off screens (See Offence #2) Call "5" = 5 out motion, recognising spacing and cues, no post, no screens, just player and pass penetration Call "Fist" = 5 principles to beat a zone i.e. ball reversal, draw + dish, flash from behind, screen zone, get to gaps Call "Ice ???" = Isolation where there is a definite mismatch ??? being players name The defence dictates the offensive set your team should adopt. Players must communicate to the Point Guard what their opponent is doing, for example if a post is being fronted when the ball is on the wing or over denied high, they may look to get an inside seal on that defender and reverse the ball and hit the post inside from the top, this is part of the three man game. You can only capitilise on situations if your players communicate to each other how their defender is playing them. Coach Rowe says, "Basketball is about strengths and weaknesses, the saying for every action there is an equal and opposite reaction is extremely relevant to this game. Know your strengths, know your weaknesses, know your opponents strengths, know your opponents weaknesses, then play to them! Strengthen your weak areas, exploit your opponent's weak areas!" Finally, if you have the human resources, scout the teams in your competition, this allows you to find each team's strengths and weaknesses and scout them more than once. Do player statistics and scout your own teams games, this allows you to find your own strengths and weaknesses. A team stat sheet is available in PDF format on the Programs page. Coach Rowe in the past has experienced coaches to scouting teams on his behalf, the quality of your scouts determines the accuracy of the information you receive. These scouts can work together to devise strategies with the coach, to capitalise on other teams weaknesses. At junior and club level Coach R often asks parents to do player stats for his team and opponents as part of this scouting process. Approach basketball development and training like it is a science, because it is!
Coach Rowe uses five principles in general to beat all zones, but runs an overload against odd front zones (i.e. 1-3-1, 1-2-2, 1-2-1-1 and also against a 2-1-2 zone). Teach your players to read the defence and set up offence according to the defence. Also teach your players where the weaknesses are in the offence and defence you teach. This helps them better anticipate what other teams will do. Strengthen your team's weaknesses and exploit your opponent's weaknesses especially the teams who run offence and defence similar to yours. The five principles the coach teaches to beat all zones are:
If the weakside cutter doesn't receive the ball, they pop out to the weakside wing, the ball can be reversed by a pass back out to either wing, or passed to the top if the strong side wing replaced the weakside cutter. The weaknesses of this zone overload is you don't have a good rebounding triangle on the overload, so all players must crash the boards. Also it doesn't work against a 2-3 zone, or 3-2 alignment. It works well against a 1-3-1 zone. You do get a good rebounding triangle on the weakside cut off the high post play. The beauty of 5 out motion is all players rotate through all positions and the ball is taken to the cutters, you can add screens, basically instead of pass, cut, replace - pass, screen away and replace. This pass screen away and replace is the topic of the Offence #2 page. There are many ways to run motion, but this simplified replacement shown here allows for all high percentage areas to be attacked, it maintains good court balance and has simple rules to follow. This offence and the 1-3-1 zone overload are extremely simple to teach and therefore can be taught to juniors as young as 10. Like the coach says it doesn't matter what you do it matters how well you do it.
These offences being so simple can be mastered in half the time it takes to master screening offences, because screening offences are dependent on more factors such as how teams fight screens and how a player comes off the screen. From this 5 out motion offence, the coach runs two man and three man games, splitting the court offensively down the splitline into a game that players play every day in the school yard (i.e. 2 on 2 and 3 on 3). The Three Man Game uses screens and cuts off the high post. |