Sports Gaming Digest (8-24-98)

Greetings Sports Gamers!

First, I apologize to those of you who did not receive last week's digest on
time, or at all.  There were router problems at this end AND my email was
screwy for a couple of days.  I have posted the 8-17-98 SGD on the web and I
can supply it if you missed it.  

Second, I've done some more work on the website lately in an effort to improve
the content.  The Contents page (.../contents.html) has more individual files
pulled from various digests and covering a range of sports game topics. 
Sports Games Past & Present (.../gamelist.html) has been updated again and I
still have more to add.  I'm planning to broaden the coverage of computer
games but I don't have much firsthand experience or knowledge in that area so
I'll be looking for input.  I'll pull together a list of the computer games
that I do know about and ask for additions.  The Sports Game Companies page
(.../company.html) is expanding to include sports game magazines, such as
SIDELINES, and websites connected to sports games but not necessarily
affiliated with any particular company.  I am not interested in fantasy sports
but I'm open to suggestions for what website to include.

Third, I've collected the data to develop a Fast Action Dice system for Statis
Pro Baseball and I would like to know if anyone is interested in helping work
out the system.  The problem is that I'm missing the rules from my SPBB game
and I'm not sure that I'll remember every situation where FACs are used. 
Anyone care to spend some time on this proiject?

And lastly, I never cease to be amazed at the ACTION on eBay.  I entered an
auction over the weekend for 1972 season SI Pennant Race when the price was
amazingly low.  In less than 48 hours, the price had skyrocketed to $152.50
with several days still to run.  I owned a copy of this game long ago.  Bought
it for about $10, sold it many years ago for about the same.  Still regret
that decision.  

Regards,
Jim Gordon
jgordon@library.berkeley.edu
http://www.geocities.com/Colosseum/Stadium/2125
***************************
From: "mikesimmons" 
Subject: Statis-Pro Football

Jim, I just got a E-Mail from Neville Hughes the originator of the
Statis-Pro Football for Windows he has upgraded the game somewhat and looks
like he plans on a few more updates.  He also E-Mailed me and said he
wasn't planning on any new seasons or old seasons. I hope he changes his
mind maybe someone out there can write a program for Statis-Pro Baseball or
Basketball for Windows.  Does anyone out there feel the same let me here
from you.           Mike Simmons     

     [Really too bad.  I was hoping he would pursue the computer SP line and
     perhaps approach Hasbro to market it, if they have any intention of
     expanding into the computer sports game arena.--JCG]

*************************
From: 
(Mike Owens)

I have the following items for trade:

1977-1984 Strat-o-matic baseball teams (include extra players)
1975 Strat-o-matic baseball teams (no extra players) - original

Reprinted Strat-o-matic baseball

1930, 1950, 1956, 1961, 1962, 1968, 1969, 1970

Pursue the Pennant (includes most game parts and charts)

1985, 1986, 1987, 1989, 1982 playoffs , 1984 Detroit

Ball Park teams , charts, ballparks and all game parts

I am looking for the following items:

Strat-o-matic Football
1984, 1987, 1988, 1990

Strat-o-matic hockey (must include extra players)

1985-86, 1987-1988, 1988-1989, 1990-91

Faceoff Hockey (92-93) Landsports

Strat-o-matic basketball
1987-88
1992-93

Paydirt Football Seasons
1973-1978 [Note: 1973 and 1974 were never produced--JCG]
1983-1985
1988-1992 

Bowl Bound

Please e-mail me or phone

Mike Owens

days 204-944-0143
evenings and weekends 204-233-2519
*****************************
From: mike keeley 

Hi Jim,
  What did you think of the Solitaire Pro Football game. I hope you can
eventually add it to your list of table top games past and present. I
would consider it an honor to be in that list. By the way, my new e-mail
address is: Mikeeley@Black-Hole.com.    Thanx.    Mike Keeley

     [I've taken a stab at playing your game and I will say that it is a
     unique concept.  The emphasis really in on "solitaire" since the game
     system determines the action for both sides.  So far I haven't spent
     much time with it and I haven't grasped the whole system to the point
     where I can play the game efficiently.  It is an intriguing idea and
     I'll have more to say soon.  BTW, you have been added to the ever
     expanding Sports Games Past & Present and the Sports Game Companies
     lists.--JCG]
***************************
From: "D., K., P. Premo" 

Jim,

As you know, I am  adding a quick-play track and field game to my line
of fast-action games.    I would like to  request some help from your
readers: is anybody interested in being a playtester for my fast-action
track & field game?  I only need a couple, but I must ask that potential
playtesters be familiar with my fast-action line and that they be very
familiar with track and field.  If interested, please contact me
directly:

    patrickp@eznet.net

Thanks.

Patrick Premo
****************************
From: Mike Kenny 

Hello Jim, 

 You were asking about a mechanism to limit player activity and what
impact if used to much. Well thats a tough one My suggestion would be
possibly time the player played maybe using there actual stats. Like
after so many minutes of playing time the players stats would be
affected. The way Lance Haffner did it with basketball was each player
started the game with a certain amount of "power pellets" and each
time the player shoots,gets  a rebound, or commits a foul(Except if
he's down to his last 1 then he gets it back) the number decreases by
one. Then at some point the player becomses tired and he can continue
to play but once he reaches 0 he becomes exhausted and all aspects of
the players game is affected. One more thing the last two minutes of
the game and OT fatigue is not a factor in the game. I agree with you
Jim on choosing (both) for the assist thing. I really enjoy reading
the Digests keep up the great work.

Mk

     [I'm still angling for a simple system that requires little record
     keeping.  A primary objective is a game that plays quickly, at the cost
     of some detail.  The average minutes per game for each player does seem
     like a good element to focus on but I would hate to have to track the
     number of minutes a guy spends in the game.  Still contemplating the
     options.--JCG]
***************************
END DIGEST 8-24-98

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