Name: KineDragon/Tai Micheals
Player: Scott Thomlinson
Val Char Base Cost Max Pts.
20 STR 10 x1   10
25 DEX 10 x3   45
15 CON 10 x2   10
15 BODY 10 x2   10
13 INT 10 x1   3
13 EGO 10 x2   6
15 PRE 10 x1   5
16 COM 10 x1/2   3
10 PD 4 x1   6
10 ED 3 x1   7
5 SPD x10   15
10 REC 7 x2   6
40 END 30 x1/2   5
40 STUN 33 x1   7
  Characteristics Cost: 138
STR Roll: 13-
DEX Roll: 14-
CON Roll: 12-
INT Roll: 12-
EGO Roll: 12-
PER Roll: 12-
Run: 6"
Swim: 2"
Jump: 4"
 
 
 
Disadvantages + Base: 150
10  Distinctive Features: Dragon Tatoo on back ; Concealability: Concealable, 10 ; Reaction: Noticed and Recognizable, +0  
20  DNPC: angelica & jason ; Skills: Normal, +0 ; Addition: +5  
20  Hunted: VIPER ; Capabilities: As Powerful, 10 ; Non-combat Influence: Extensive, +5 ; Geographical Area: Unlimited, -0 ; Actions: Hunting, ×1 ; Punishment: Harsh, 0  
15  Hunted: Yakuza ; Capabilities: Less Powerful, 5 ; Non-combat Influence: Extensive, +5 ; Geographical Area: Unlimited, -0 ; Actions: Hunting, ×1 ; Punishment: Harsh, 0  
10  Watched: Ti Kim former Yakuza lord bent on world domination ; Capabilities: More Powerful, 15 ; Non-combat Influence: Extensive, +5 ; Geographical Area: Unlimited, -0 ; Actions: Only Watching, ×½ ; Punishment: Harsh, 0  
20  Psych. Lim.: code vs killing  
15  Secret Identity: KineDragon  
10  Psych. Lim.: claustrophobia  
10  Psych. Lim.: code vs lying  
10  Psych. Lim.: overconfident  
10  Vulnerability: vs TK Attacks ; Attack: Uncommon, +5  
Experience
52
Disad Total: 150
Exp Spent + 51
Cost = 351
 
VALOR
Pts Skill /
Talent / Perk / Power
END/
Roll
81  Multipower: Ring of the Dragon Master (122-pt reserve) ; OIF: -½ ; Focus Breakability: Unbreakable (122)  
m-15  Force Field (25 PD/25 ED) ; Multipower: Variable Slot ; Hardened: ×1, ¼ ; Area Effect (Any Area): 6 hexes, +1 ; Active Points: 112 (112)  11
u-4  Force Field (25 PD/25 ED) ; Multipower: Fixed Slot ; Hardened: ×1, ¼ ; Active Points: 62 ; Text: Can't have both FF active at same time (62)  6
m-8  Telekinesis (STR 35) ; Range: 310 ; Manipulation: Fine, +10 ; Special Effect: Telekinesis ; Multipower: Variable Slot ; Active Points: 62 (62)  6
m-8  21" Flight (NC: 672") ; Non-Combat Multiplier: ×32, +20 ; Non-Combat (MPH): 1,250 ; Multipower: Variable Slot ; Active Points: 62 (62)  4
m-7  Partially Limited Power ; Multipower: Variable Slot (39) To power up to the blast to full power takes two turns and two phases  
(30)  12d6 Energy Blast: Chi force To fire blast a MA move must be performed ; Range: 300 ; Versus: PD ; Beam Attack: -¼ ; Gestures: Instant Power, -¼ ; Active Points: 60 ; Multipower: Variable Slot (60)  6
(3)  2d6 Energy Blast: Chi force To fire blast a MA move must be performed ; Range: 50 ; Versus: PD ; Beam Attack: -¼ ; Gestures: Instant Power, -¼ ; Increased END: ×3, -1 ; Extra Time: full phase, -½ ; Active Points: 10 ; Active Points: 10 (10)  3
(2)  2d6 Energy Blast: Chi force To fire blast a MA move must be performed ; Range: 50 ; Versus: PD ; Beam Attack: -¼ ; Gestures: Instant Power, -¼ ; Increased END: ×5, -2 ; Extra Time: full phase, -½ ; Active Points: 10 (10)  5
(2)  3d6 Energy Blast: Chi force To fire blast a MA move must be performed ; Range: 75 ; Versus: PD ; Beam Attack: -¼ ; Gestures: Instant Power, -¼ ; Increased END: ×7, -3 ; Extra Time: 1 turn, -1 ; Concentrate: ½ DCV, -¼ ; Active Points: 15 (15)  7
(2)  3d6 Energy Blast: Chi force To fire blast a MA move must be performed ; Range: 75 ; Versus: PD ; Beam Attack: -¼ ; Gestures: Instant Power, -¼ ; Increased END: ×10, -4 ; Extra Time: 1 turn, -1 ; Concentrate: ½ DCV, -¼ ; Active Points: 15 (15)  10
Climbing  14-
Area Knowledge - Northwest  12-
City Knowledge - Portland  12-
Paramedic  12-
Stealth  16-
Deduction  12-
Knowledge Skill: accounting  12-
Professional Skill: Management  12-
Knowledge Skill: Japanese history  8-
Knowledge Skill: origami  8-
16  +6 DC for Martial Attacks: Ring of the Dragon Master ; OIF: -½ ; Focus Breakability: Unbreakable  
44  Package Deal Way of the Dragon MA  
(15)  +5 level w/Martial Arts  
(4)  Martial Strike: Dragonfist (OCV +0, DCV +2, 12d6)  
(3)  Legsweep: Tail of the Dragon (OCV +2, DCV -1, 11d6)  
(3)  Flying Tackle: Swooping Talons (OCV +0, DCV -1, 10+v/5)  
(4)  Martial Disarm: Wing Strike (OCV -1, DCV +1)  
(4)  Martial Dodge: Dragon Flight (OCV --, DCV +5)  
(4)  Martial Escape (OCV +0, DCV +0, STR 65)  
(3)  Breakfall  14-
(3)  Knowledge Skill: Way of the Dragon  12-
(0)  Weapon Familiarity (Unarmed Combat & Clubs)  
(2)  Telekenetic Fighting  
(-1)  Dragon Warrior Packagebonus ; Special Effect: Magic  
213 : Skills and Powers Cost
138 + Characteristics Cost
351 = Total Cost
Base OCV: 8 Base DCV: 8
Adjustment +   Adjustment +  
Final OCV =   Final DCV =  
Levels: +5 Martial Arts
Combat Maneuvers
Maneuver Phase OCV DCV Effect
Block ½ -- +0 stops attacks, abort
Brace 0 +2 ½ +2 vs. RMod
Disarm ½ -2 0 disarm: STR vs. STR
Dodge ½ -- +3 vs. all attacks, abort
Grab ½ -1 -2 grab, do STR
Haymaker ½ 0 -5 15d6 bef. Pushing
Move By ½ -2 -2 8d6+v/5
Move Through ½ -v/5 -3 10d6+v/3
Set 1 +1 0  
Strike ½ +0 +0 STR or weapon type
Other Attacks ½ +0 +0  
Covered ½ -2* +0 target held at gunpoint
Dive for Cover ½ +0 +0 moves character, abort
Pull a Punch ½ -1/3d6 0 full STUN, ½ BODY
Roll w/Punch ½ -2 -2 ½ STUN/BODY, abort
Snap Shot 1 1 -1 duck behind cover
Suppression 1 -2 +0 continuous autofire
Sweep 1 -2 ×½ hit mult. targets HTH
Martial Strike: Dragonfist ½ 0 +2 12d6
Legsweep: Tail of the Dragon ½ +2 -1 11d6
Flying Tackle: Swooping Talons ½ 0 -1 10+v/5
Martial Disarm: Wing Strike ½ -1 +1  
Martial Dodge: Dragon Flight ½ -- +5  
Martial Escape ½ 0 0 STR 65
 
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMod 0 -2 -4 -6 -8 -10
DEX: 25, SPD: 5, ECV: 4
Phases: 3, 5, 8, 10, 12
PD/rPD: 35/25   ED/rED: 35/25   MD: 0
END: ______   STUN: ______   BODY: ______
Lift: 400kg

Picture by Hero Machine