2. Stay Focused! Do not trail off to other people, or past matches in your RP. Focus on your match, and talk about it. It really takes away from the quality of your role-play if you get off the topic.
3. Length! In spite of what people say, length is important. A long RP will not necessarily get you the win, but it is KEY in being successful! You don't see any successful wrestlers with 10-line role-plays. However, don't make it long and boring, make it long and meaningful. Also remember it is graded by quality not quantity but without realizing it judges will be impressed by length.
4. Intro/Exit! A good beginning and end is very important in a role-play. Do not just say something like (***Name Of Wrestler*** comes into the ring and gets a microphone) then do your RP and write (***Name of your wrestler*** drops the microphone and disappears behind the curtain.) There are much better and more creative ways to write your entrance and exit. Describe the setting, describe the atmosphere, using all 5 senses. Write in detail how your wrestler comes down to the ring or how the role-play starts off, even if it is not in the ring. The same goes for the ending of the role-play.
5. HTML! Another thing that is not necessary, but really ads to your role-play is the use of HTML. There are many things you can do with it, to make your role-play's appearance nicer! Here are some HTML tags you can use to make your role-play look nicer.
Try using a different color for each speaker, and a different one for the narrator. It's all up to how you want to do it. You don't even have to use color, or you could make the whole thing one color. It's your choice!
6. Have Some Dignity! Another thing to remember is that when you are role-playing, try not to make any Out Of Character remarks (OOC) This makes you sound ignorant when it comes to role-plays. A good example is making fun of the way your opponent spelled something in his role-play. That is not what you want to do. The role-plays are supposed to be like you are talking, and if you were talking, you wouldn't make any spelling errors, so don't comment on them. Comment on the character only, not the handler of the character!7. Attack! A good way to stretch out your role-play with some good material is to take what your opponent has said about you, and comment on it. Directly quote them if you want. Like #1 says, be creative!